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The Devil - Hanako's Ending
The Star - Panam's Ending
The Sun - Rogue's Ending
Temperance - Johnny's Ending
Path of Least Resistance
Secret Ending - Don’t Fear the Reaper
The Tower - The Phantom Liberty Ending
If you're looking to unlock all of Cyberpunk 2077's endings, you've come to the right place. Cyberpunk 2077 has several different endings. There are five that are part of the main game and an additional one that you can unlock through the Phantom Liberty DLC.
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One of the main endings cuts your story short and prevents you from accessing the final mission, while the DLC one takes you on a completely different path to the conclusion. The other four alter the final mission and change the epilogue. Here’s how to unlock all the different endings in Cyberpunk 2077.
Updated January 31, 2024 By Ben Jessey: Cyberpunk 2077 has had a recent resurgence due to the release of the Phantom Liberty DLC. That expansion also added an additional ending to the game. So, this guide to all the conclusions became outdated. Therefore, we returned to it to add the new info while cleaning up the formatting a little.
Obviously, major spoilers for Cyberpunk 2077 and the Phantom Liberty DLC follow.
The Devil - Hanako's Ending
Requirements | Associated Quests |
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Ask Hanako Arasaka for help |
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Take the omega-blockers | |
Either sign the contract to have V's engram saved for Secure Your Soul, or refuse to sign |
For the first ending, we'll cover what happens if you side with the corps of Cyberpunk 2077 by working with Hanako.
Once you reach the point of no return, you'll meet with Hanako at Embers. Afterward, you'll find yourself in Vic's clinic and in a bad way, and then you'll be told to head to the roof. Once there, you have a selection of choices to make.
To head down Hanako's path, you need to put your trust in Arasaka to remove the biochip. This is one of two endings that are unlocked by default. Hanako's path could be considered the "bad" ending, but it's worth seeing due to how awfully bleak it is.
When you've finished the mission, you'll get a different epilogue depending on whether you saved Takemura.
- If you saved Takemura in Search and Destroy, you'll be visited by him.
- If you failed to save Takemura in Search and Destroy, you'll be visited by Anders Hellman.
There's also a choice to make during the epilogue:
- If you sign the contract, V joins the Secure Your Soul program.
- If you refuse to sign the contract, V heads back to Earth to spend their final moments with their loved ones.
The Star - Panam's Ending
Requirements | Associated Quests |
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Finish Panam's Side Jobs including Queen of the Highway |
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Ask Panam for help | |
Take the omega-blockers |
Panam's path isn't available by default. To unlock this as an option, you have to first complete all Panam's missions, including the Side Job Queen of the Highway. If you've ticked all the boxes, you'll have to option to call in the Aldecaldos when you make your fateful choice on the rooftop after Cyberpunk 2077's point of no return.
If you choose this option, you get to storm Arasaka along with the Nomads and you get to play around in a massive tank. There are two possible epilogues for Panam's path:
- If you decide to cross the bridge with Alt, Johnny inherits V's body and leaves Night City, leading to the Temperance ending.
- If you enter the Well, V leaves Night City with Panam and the Nomads while Johnny stays behind with Alt.
The Sun - Rogue's Ending
Requirements | Associated Quests |
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Finish Rogue's Side Jobs including Blistering Love |
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Ask Rogue for help | |
Take the pseudoendotrizine |
To unlock Rogue's path, you need to complete all of Johnny's side missions with Rogue, including Side Job Blistering Love. Once you've done all of those, an option to assault Arasaka Tower with Rogue will pop up on the rooftop. Go with her to end Arasaka's reign once and for all.
Like the other endings, the epilogue is slightly different depending on your final choice after the mission.
- If you enter the Well, Johnny stays in cyberspace and V becomes a legend in Night City.
- If you cross the Bridge, Johnny inherits V’s body and leaves Night City behind, leading to the Temperance ending.
Temperance - Johnny's Ending
Requirements | Associated Quests |
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Unlock either Rogue's or Panam's paths by completing their Side Jobs |
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Ask either Rogue or Panam for help | |
Inside Mikoshi, allow Johnny to keep V's body |
Temperance is a slight alteration to The Sun and The Star's endings. Rather than ride off into the sunset with the Aldecaldos or become the new owner of The Afterlife, V gives Johnny Silverhand a second chance at life.
The critical decision happens during the Changes job. Alt has managed to separate Johnny and V's engrams, but the damage to V's body is too severe. She gives V a choice; return to their body with six months to live, or let Johnny keep it and keep going.
If Johnny keeps V's body, the next mission is New Dawn Fades with Johnny getting onto a bus and leaving Night City for good.
Path of Least Resistance
To trigger this ending, you have to select one of the other ending dialogue options when you're on the rooftop. When you're asked if you are sure, you say you need to reconsider. After that, select "Could also just put all this to rest," and then the option that throws the pills away.
A cutscene will play out where V explains the only way to prevent further bloodshed before the biochip renders them both insane is to end it all here and now.
If you choose this ending, your story ends right here on the rooftop. There's no final mission, and there's also no epilogue to enjoy. If Hanako's path is considered the "bad" ending, let's call this the "nuclear" ending.
If you or someone you know is in crisis, call 988 to reach the Suicide and Crisis Lifeline, or visit 988lifeline.org for additional resources.
Secret Ending - Don’t Fear the Reaper
If you want to unlock Cyberpunk 2077's secret ending, you have to do a bit of ass-kissing with Johnny throughout the game. You'll need to do both his and Rogue's side quests (Tapeworm, Chippin' In, and Blistering Love) for this option to become available.
During the Chippin' In quest, Johnny will wax philosophical with V in an oilfield. During this conversation, select these three options when they come up:
- "Nah, f*cked that up too."
- "What do you want from me?"
- "Ok. But as second chances go, this is your last."
Every other choice doesn't matter. After choosing the last one, you'll notice Johnny's affinity goes up to 40 percent. Doesn't seem like a lot, but it's apparently enough to convince Johnny to storm Arasaka Tower without any backup whatsoever.
Later during the rooftop scene where you're deciding who to call for help, say, "Think you and Rogue should go." Johnny will ask if you're sure, and after that, don't say anything. Just wait for five minutes, after which Johnny will offer another solution.
Offer to hear him out, and you can do a solo run on Arasaka with Johnny in control. Since Rogue isn't with you this time, it means she survives.
This is Cyberpunk 2077’s most challenging level. If you die during this mission, the game ends and the credits roll.
Completing Cyberpunk 2077's secret ending gives you the same epilogue you get from choosing to enter the Well during Rogue’s Path - Johnny remains in cyberspace and V becomes a Night City legend.
The Tower - The Phantom Liberty Ending
Requirements | Associated Quests |
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Play through the Phantom Liberty DLC |
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Give Songbird over to Reed either by choosing his side in Firestarter or giving her up during The Killing Moon | |
Spare Songbird in Somewhat Damaged (if you sided with Reed in Firestarter) | |
After Songbird is dealt with, accept Reed's offer | |
Call Reed in Who Wants To Live Forever or Nocture OP55N1 |
You can only get the Tower ending by playing through The Phantom Liberty DLC. For most of the expansion, nothing you do impacts your ability to reach this conclusion.
That is until you get to the Firestarter mission, where you must choose between siding with Songbird or Solomon Reed. This decision splits the story into two paths. However, either option can lead you to the Tower ending.
Side With Reed Path | Side With Songbird Path |
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If you choose to side with Reed, then you just need to continue the story until you get near the end of the Somewhat Damaged quest. Near its completion, Songbird wants you to kill her. You must refuse. | On the other story path, you will reach a quest called The Killing Moon. Toward the end of this one, you must either call Reed to turn Songbird in or simply hand her over to the guy when he confronts you. |
As long as Songbird is alive and has been handed over to Reed and the President, then the former will offer to help you with your relic issue. You must accept the help. Then, during either the Who Wants To Live Forever Or Nocture OP55N1 quests, you need to call Reed.
He will set up the procedure to wipe the data from the chip, and you will get picked up from the roof of Misty's place.
From there, the rest of the game pretty much plays out by itself, with you just making some dialog choices and occasionally walking to your objective.
The procedure doesn't go perfectly, as while the chip is wiped, you lose the rest of your cybernetics in the aftermath and are put in a coma for two years. Once you wake up, the world is different. Most of your friends have moved on, and Arasaka has pulled most of its operations out of Night City.
You, on the other hand, get to have some final conversations with Viktor and Misty. During them, you have to accept the fact that without your Cybernetics, you can no longer be a merc and have to accept being a regular person.
It's a bittersweet ending.
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